
For instance some of the characters have more prominent eyebrows, longer noses, or rounder faces. To do this, I used the actual character designs to sculpt the faces. The households created included Marsh, Broflovski, Cartman, McCormick, Stotch, Tweak, Donovan, Tucker, Black, Stoley, Testaburger, and Stevens. To start out, I had to handmake all the adults for every family I chose to include. I did take the time to make them different colors, though, haha. For instance all the houses besides the player characters house, Token’s house, and the Chef house were all the same generic model that mimics the average home in the south park universe. Obviously, it would’ve taken me far too long to make absolutely everyone and everything from the show down to the tiniest detail, so I had to cut some corners here and there. So brace yourselves for the full explanation of just how this project was created! The simulation is mostly left to its own devices to see just how well it mimics the show it was based upon, which has lead to more than it’s fair share of ridiculous results. TONS of effort went into its creation, which took literal weeks to complete. Simply put, it’s a painstaking reconstruction of the town of South Park forged in the world of The Sims 3.
